Thieves Guild

Jobs

Bandit Camp We have tracked down a group of bandits. They aren’t part of our organization, and they are causing issues. They need dealt with in either a quiet or legal fashion. Its not our place to decide. Get them to go home, one way or the other. Reward 30 leaves.

Job Went Poorly We had a mission go bad. An extremely powerful goblin spellcaster took out a few of our associates. Take out the caster and his crew. You can keep what you find. Reward 30 leaves and a special gift.

Rare Resources We need them. Any rare resource will buy our friendship….. for a bit. Reward 12 leaves for the first that walks in our door.

Secrets Share a secret, get paid. Must be written. Reward 5 leaves if worthy. 20 leaves if juicy.

Resources

Basic Sell(15x) 3 leaves Buy 2 leaves

Common Forging Sell(10x) 7 leaves Buy 4 leaves

Common Alchemy Sell(10x) 7 leaves Buy 4 leaves

Common Enchanting Sell(10x) 7 leaves Buy 4 leaves

Rare Buy 8 leaves

Goods

Entangle Foot Bag Sell(2x) 10 Leaves Buy 5 Leaves

Entangle Body Ba Sell(2x) 15 Leaves Buy 7 Leaves

Repair Limb Sell(1x) 5 Leaves Buy 2 Leaves

Entangle Foot Bag Sell(2x) 10 Leaves Buy 5 Leaves

Entangle Body Bag Sell(1x) 15 Leaves Buy 7 Leaves

Services

  • Remove Bleed - 5 leaves
  • Poison Blade - 15 leaves
  • Repair Limb - 5 leaves

The Reserve

The Thieves Guild is in charge of handling the Reserve which houses emergency Resources and items. The Reserve has different items, availability, and rates depending on the skills and/or rank within the guild. Additionally, members may donate or sell items to the Reserve in order to advance within the guild. Rare Resources will NEVER be sold by plot unless they are found here.

Bounties

Bounties are also handled by the Thieves Guild. These are contracts against player characters who have either failed to repay their debts to the Merchants Guild or broke an In Game Law (see The Laws Of The Inspired Of Katalossa for more details). These bounties are always optional to players (No PVP will intentionally be forced). These bounties are always structured in order to repay the characters debt and to prevent grief to the character at all costs. A member of the Thieves Guild will be authorized to subdue (never kill) the target character and retrieve the amount of leaves owed on the characters debt or a specific fine amount from their person. This amount is then returned to the Thieves Guild. The member may not keep any additional money from this bounty, otherwise they may lose access to the Bounty system and may lose status within the guild. A character will always be notified that a bounty is active against them prior to the bounty being available to members of the guild.

Ranks

Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.

  • Valen - 2