Destroy Doll Storage We have sniffed out the remaining storage shed holding a number of the clay dolls. We need a way to destroy the dolls and anyone that may remain in the area! Reward 30 leaves
Garbage Sorting We found a big bunch of trash and need your help sorting it all out. Let us know if you find anything good and thanks for helping us recycle. Reward 5 leaves
Gnoll Hunting The gnolls are a blight upon our people and should be cleared from the area. There is a small encampment that needs wiped out. Please help. Reward 20 leaves
Kill the Cold The ice elemental creatures have grown heavy and are running mad in the area. A mass of them have formed in the wilds and the local area has gotten extremely cold. Go and destroy these sentient energies and let them disperse to allow the balance to reform. Reward 15 leaves
Litany of the Trash We have a bunch more trash that we have a good feeling on. Feel like sorting it out? Might have something good inside. Reward 5 leaves
Basic Sell(4x) 3 leaves Buy 2 leaves
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Common Forging Buy 4 leaves
Common Alchemy Buy 4 leaves
Common Enchanting Buy 4 leaves
Rare Buy 8 leaves
The kinfolk goods list is unique as they find all of these items partially used from the trash and scavenged from the dead. The only ones that are not scavenged are items donated to them or crafted by them.
Entangle Body Bag Sell(1x - 2) durability 1 Leaves Buy Leaves
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Wind Up Mouse Sell(1x - 4) durability 8 Leaves Buy Leaves
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Common Alcohol Sell(1x - 4) durability 4 Leaves Buy Leaves
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Common Armor Sell(1x 5 Leaves Buy 2 Leaves
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Common Healing Potion Sell(1x - 6) durability 6 Leaves Buy Leaves
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Common Ice Wand Sell(1x - 6) durability 6 Leaves Buy Leaves
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Basic Lock Sell(1x - 3) durability 4 Leaves Buy Leaves
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Potion of Stabilization Sell(1x - 6) durability 6 Leaves Buy Leaves
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Fire Charm Sell(1x - 8) durability 20 Leaves Buy Leaves
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Ice Charm Sell(1x - 8) durability 20 Leaves Buy Leaves
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Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Craft Alcohol Gather the resources and craft common alcohol to donate to the guild. Reward 10 leaves
Craft Damaging Wand Gather the resources and craft a damaging wand to donate to the guild. Reward 10 leaves
Craft Weapon Gather the resources and craft a weapon of your choice and donate to the guild. Reward 10 leaves
Gnoll Woodspeople Gnolls have been stealing my timbers. These are some of my favorite trees. If you can save them and drive the gnolls from my homestead, I would be grateful. Tobias Fen Reward 20 Leaves
Basic Sell(5x) 3 leaves Buy 2 leaves
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Common Forging Sell(5x) 7 leaves Buy 4 leaves
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Common Alchemy Sell(5x) 7 leaves Buy 4 leaves
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Common Enchanting Sell(5x) 7 leaves Buy 4 leaves
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Rare Buy 8 leaves
Common One Handed Weapon Sell(1x 8 Leaves Buy 6 Leaves
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Common Two Handed Weapon Sell(1x 8 Leaves Buy 6 Leaves
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Common Armor Sell(1x 8 Leaves Buy 6 Leaves
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Common Shield Sell(1x 8 Leaves Buy 6 Leaves
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Potion of Healing Sell(2x 10 Leaves Buy 8 Leaves
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Potion of Stabilization Sell(1x 8 Leaves Buy 6 Leaves
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Common Spellbook Sell(1x 5 Leaves Buy 2 Leaves
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Common Incense Sell(1x 5 Leaves Buy 2 Leaves
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The Craft Guild maintains the Project Library which houses all publicly available Approved Project Designs. When a member of the Craft Guild develops an Approved Project Design, they may sell the rights of the design to the guild. The guild will buy designs that use Basic and Common resources for 10 leaves and designs that use Rare resources for 20 leaves. Additionally, the guild will rent out designs in the Project Library for 5 leaves for Basic and Common resource designs and 10 leaves for rare resource designs. Advancement in the guild will grant members reduced costs on these rental rates. These amounts may change, but will be detailed in the Craft Guild folder.
Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Arcane Art Use technology to create a picture during the course of an adventure. This job is a non-combat mission. Reward 2 leaves per picture turned in to the research guild.
Find Runes There are four old dwarven runes that have gone missing from a family forge in the local area. We will pay for the return of the family heirlooms Reward 10 leaves
Kill Ice Goblin There is a goblin channeling the power of ice in a small encampment not far from here. This caster must die. Reward 15 leaves
Need Weapons Craft a hammer or axe and have it judged by craftsman of Zarn. Reward 5 leaves per rating from 1 to 5.
Basic Sell(5x) 3 leaves Buy 2 leaves
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Common Forging Sell(5x) 7 leaves Buy 4 leaves
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Common Alchemy Buy 4 leaves
Common Enchanting Buy 4 leaves
Rare Buy 8 leaves
Common One Handed Weapon Sell(2x 8 Leaves Buy 6 Leaves
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Common Two Handed Weapon Sell(2x 8 Leaves Buy 6 Leaves
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Dwarven Ale Sell(2x 20 Leaves Buy 15 Leaves
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Common Shield Sell(2x 8 Leaves Buy 6 Leaves
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Basic Lock Sell(2x 5 Leaves Buy 2 Leaves
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Basic Barricade Sell(2x 5 Leaves Buy 2 Leaves
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Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Arcane Research We are researching the current batch of elemental creatures. These seem very odd compared to our previous dealings with similar creatures. Capture the essence of 10 elemental creatures in the elemental jug and return for us to review. Reward 30 leaves
Craft a Rune We are looking for an artist to make a new runic symbol for us. Create a symbol that moves us. Reward 15 leaves
Making Wine We need help to gather the appropriate resources to make our favorite drink. Bring the following items back to us and we will brew a wonderful batch of wine. - 5 basic resources - 2 common alchemy resources - The gift of a gnome - The ear of a goblin tied to ice Reward a bottle of wine or 20 leaves
Song of resting Many in the area are tired and looking for hope. If the forest spirits hear a song, it may lift their spirits. Make sure to let the spirits know when you will be performing. Reward 10 leaves for a song. 20 leaves for a song that is truly moving
Basic Sell(10x) 3 leaves Buy 2 leaves
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Common Forging Sell(5x) 7 leaves Buy 4 leaves
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Common Alchemy
Common Enchanting Sell(5x) 7 leaves Buy 4 leaves
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Rare Buy 8 leaves
Common One Handed Weapon Sell(1x 8 Leaves Buy 6 Leaves
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Ranged Weapon Sell(1x 8 Leaves Buy 6 Leaves
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Elven Wine Sell(2x 20 Leaves Buy 15 Leaves
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Common Shield Sell(1x 8 Leaves Buy 6 Leaves
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Common Armor Sell(1x 8 Leaves Buy 6 Leaves
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Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Acting Up A small group of strange goblins are held up in the woods and are pretending like they are Hauflin. They have been peaceful with folks, but we don't trust it. Find out what is going on and let us know ASAP! Reward 10 leaves
Party Time We need booze and lots of it. 5 durability of any booze will keep us for a while. Reward 20 leaves
Protecting the Haulfin We Hauflin are lovers, not fighters….. most of the time. We need 5 healing items. Reward 40 leaves
Stones Throw Away Just a small distance away, there are stone creatures that have been attacking the local farmers and harming their fields. We don't want a food shortage, so please help. Reward 20 leaves
Basic Sell(10x) 3 leaves Buy 2 leaves
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Common Forging Sell(5x) 7 leaves Buy 4 leaves
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Common Alchemy Sell(5x) 7 leaves Buy 4 leaves
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Common Enchanting Sell(5x) 7 leaves Buy 4 leaves
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Rare Buy 8 leaves
Tools of Repair Sell(2x 10 Leaves Buy 5 Leaves
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Common Spices Sell(2x 12 Leaves Buy 6 Leaves
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Common Meal Sell(2x 20 Leaves Buy 10 Leaves
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Common Spellbook Sell(2x 5 Leaves Buy 2 Leaves
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Common Incense Sell(2x 5 Leaves Buy 2 Leaves
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Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Follow the Flow We have found the flow of an underwater river near Boulderton. It cannot be trusted. Scout the area and ensure that the populace of Briarwood remains safe. Reward 20 leaves
Gnoll Surgery We have been informed that the gnolls are not the same creatures as other kinfolk. This is very odd. We would like to pay a surgeon to remove a number of gnoll organs and diagnose how they may be different. We need a gnoll corpse or living specimen and a surgeon to do the work. Reward 25 leaves
Interesting Development With the firearms that were recently acquired we have made a few wonderful discoveries. We require an old relic of one of our great kings. Find a rare resource named Ezra’s Epiphany and return it to us so that we may continue our research. Reward 25 leaves
Town Meeting The human populace has done wonders for the Boulderton area. Some of the local townsfolk would like to have a meeting to discuss where we can go from here. All in attendance will be granted a stipend by the King. Reward 5 leaves
Basic Sell(10x) 3 leaves Buy 2 leaves
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Common Forging Buy 4 leaves
Common Alchemy Buy 4 leaves
Common Enchanting Buy 4 leaves
Rare Buy 8 leaves
Common Firearm Sell(1x 8 Leaves Buy 6 Leaves
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Common Alcohol Sell(1x 8 Leaves Buy 6 Leaves
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Weapon of Cowardice Sell(1x 20 Leaves Buy 15 Leaves
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Wand of 10 Stone Sell(1x 5 Leaves Buy 3 Leaves
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Wand of Charm Sell(1x 5 Leaves Buy 3 Leaves
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Wand of Natural Weapon Sell(1x 5 Leaves Buy 3 Leaves
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Wand of Weakness Sell(1x 5 Leaves Buy 2 Leaves
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Wand of 10 Harm Sell(1x 5 Leaves Buy 3 Leaves
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Any Healing Item Buy buy for 2 leaves per 5 points of healing Leaves
Any 5 Damage Wand Buy 2 Leaves
Any 10 Damage Wand Buy 3 Leaves
All other wands Buy 6 Leaves
Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Locked Storage Shed A local tradesperson stumbled across an old, abandoned shed that is locked in a strange way. They have given us the of this building. Find a way to unlock the building and safely return what is found. Reward half of what is found in the building or 5 leaves, whichever is higher.
Rare Resource We require a Rare Resource known as Nathanyal’s Blood Iron. We have leads on the location of a piece of this Iron, but it is in a dangerous area inhabited by Gnolls. Travel to the area, acquire the Blood Iron, and return it for payment. If you do not have a Gatherer, one will be provided for you, but you must protect them. Reward 30 Leaves or value in recipes.
Recover the tools of the Forge The Crafting Guild has reported a lost forge in the area. Many suspect that goblins near the mountains have taken it. Scout the local caves and return the tools if possible. This should include a crate, saw, and two pick axes. Reward 20 leaves or Forge Recipe to those who return the items.
Robbed Caravan A caravan has been lost on the way to Briarwood and includes a number of goods for the townsfolk that are necessary for our survival such as medicines and food. Please get rid of the raiders and get back what crates you can. Reward 30 leaves.
Basic Sell(25x) 3 leaves Buy 2 leaves
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Common Forging Sell(10x) 6 leaves Buy 4 leaves
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Common Alchemy Sell(10x) 6 leaves Buy 4 leaves
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Common Enchanting Sell(10x) 6 leaves Buy 4 leaves
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Rare Buy 10 leaves
Tools of Repair Sell(2x 10 Leaves Buy 5 Leaves
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Alchemy Lab Sell(1x 20 Leaves Buy 10 Leaves
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Enchanting Lab Sell(1x 20 Leaves Buy 10 Leaves
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Shield of Harm Protection Sell(1x 20 Leaves Buy 10 Leaves
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Troll Skin Armor Sell(1x 20 Leaves Buy 10 Leaves
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The Merchants Guild maintains the Bank. Characters can store their leaves in the Bank to ensure its safety. In addition to this service, the Bank offers loans to characters. The bank will loan leaves in increments of 10 at the rate of 1 leaf interest per event. (example: Your character borrows 30 leaves from the bank. If you pay this loan back during the same event, you must repay 33 leaves. If you repay the following event, you must repay 36 leaves….39…42…45, etc.) If a character ever reaches an amount owed of two times what was borrowed, the character may be put up for bounty to the Thieves Guild. These amounts may change, but will be detailed in the Merchants Guild folder.
Total Available Investments - 606 Leaves
Maximum Available Individual Loan Amount - 303 Leaves
Current Loans Outstanding
Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Ceramic Dolls Challenge There are also Ceramic Doll creatures near Boulderton. Judge their combat abilities and let us know what they can do. Reward 15 leaves
Clockwork Challenge There are constructs made of clockwork that have been sighted near Boulderton. We want to know if they are are challenge and would like to learn more about them. Reward 15 leaves
Goblin Cowards There is a cowardly magic goblin that can heal its friends. This thing must not be allowed to live. Kill it and all of its associates at a cave that we can direct you to. Reward 20 leaves
Looking for a Challenge There are few challenging creatures to battle in Imshcran. We hear tale of a dangerous monster known as a troll. Please battle, subdue, and return the creature to us. We wish to judge its prowess ourselves. Reward 40 leaves to the group that captures and returns with the creature.
Basic Buy 2 leaves
Common Forging Buy 4 leaves
Common Alchemy Buy 4 leaves
Common Enchanting Buy 4 leaves
Rare Buy 8 leaves
Common One Handed Weapon Sell(1x 8 Leaves Buy 6 Leaves
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Common Two Handed Weapon Sell(1x 8 Leaves Buy 6 Leaves
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Potion of Healing Sell(2x 10 Leaves Buy 8 Leaves
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Potion of Remove Entangle Sell(1x 10 Leaves Buy 8 Leaves
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Potion of Remove Hex Sell(2x 15 Leaves Buy 12 Leaves
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Potion of Mended Limb Sell(1x 15 Leaves Buy 12 Leaves
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Potion of Remove Charm Sell(1x 10 Leaves Buy 8 Leaves
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Potion of Stabilization Sell(1x 8 Leaves Buy 6 Leaves
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Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Images We are searching for artists and technologists to provide us images for use in the All-Of-Branch and other future endeavors. We will pay 5 leaves per image and more for incredible artistry. Reward 5 leaves
In Search of Authors Searching for authors for publication in the “All-Of Branch”. Any and all factual information that is fit to print. We are not looking for political, lineage, or guild biased information. The truth is what matters. Opinion pieces need not apply UNLESS specifically notated as such. We have a commitment to the people of Katalossa to bring only the truth. Reward Opinion pieces 5 Leaves, Fact Based Reporting 10 leaves, Personal Accounts 5 Leaves, Research Based Personal Accounts 10 leaves.
Interview with a Lizardman We would love to hear more about the Lizardfolk and their history. Can someone interview one and get us a scoop? Reward 20 leaves or 10 resources for a 2 page report. Double if backed by research.
Paragon Report We would love to hear more about the Paragons and their history. We need as much information as we can get! Reward 20 leaves or 10 resources for a 2 page report. Double if backed by research.
Robot Schematics We have heard that there are additional types of robots in use in the local area. We would love detailed notes or schematics of them. 2 pages of notes would suffice. Additional pay for research based information up to 40 leaves. Reward 20 leaves
Wolf Changes The wolves in the area are being very peculiar. We would like additional medical information regarding them. A 2 page writeup is requested. 25 leaves if the information is backed by medical research. 40 for surgical notes. Reward 10 leaves
Basic Buy 2 leaves
Common Forging Buy 4 leaves
Common Alchemy Buy 4 leaves
Common Enchanting Buy 4 leaves
Rare Buy 8 leaves
Common Spellbook Sell(1x 5 Leaves Buy 2 Leaves
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Common One Handed Weapon Sell(1x 5 Leaves Buy 2 Leaves
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Common Two Handed Weapon Sell(1x 5 Leaves Buy 2 Leaves
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Common Armor Sell(1x 5 Leaves Buy 2 Leaves
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Common Shield Sell(1x 5 Leaves Buy 2 Leaves
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Common Spellbook Sell(1x 5 Leaves Buy 2 Leaves
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Common Incense Sell(1x 5 Leaves Buy 2 Leaves
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The Research Guild maintains the Research Library which houses all publicly available Research Documents granted via the Research Skills as well as Plot In Game Documents and Character created documents. Some documents found in this Library are confirmed to be accurate with the game world by the plot staff and will be clearly marked as such. Characters may submit documentation to the Research Library for payment as well as possible advancement with the guild. Researchers will be paid 2 leaves per page (8.5x11 paper, double spaced, 12 font standard) submitted. This price will be doubled for any document that is verified as accurate from plot prior to submission. The Research Library may be rented at 5 leaves per hour, with the rental cost being reduced by guild membership and rank within the guild.
Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.
Bandit Camp We have tracked down a group of bandits. They aren’t part of our organization, and they are causing issues. They need dealt with in either a quiet or legal fashion. Its not our place to decide. Get them to go home, one way or the other. Reward 30 leaves.
Job Went Poorly We had a mission go bad. An extremely powerful goblin spellcaster took out a few of our associates. Take out the caster and his crew. You can keep what you find. Reward 30 leaves and a special gift.
Rare Resources We need them. Any rare resource will buy our friendship….. for a bit. Reward 12 leaves for the first that walks in our door.
Secrets Share a secret, get paid. Must be written. Reward 5 leaves if worthy. 20 leaves if juicy.
Basic Sell(15x) 3 leaves Buy 2 leaves
☐☐☐☐☐☐☐☐☐☐☐☐☐☐☐
Common Forging Sell(10x) 7 leaves Buy 4 leaves
☐☐☐☐☐☐☐☐☐☐
Common Alchemy Sell(10x) 7 leaves Buy 4 leaves
☐☐☐☐☐☐☐☐☐☐
Common Enchanting Sell(10x) 7 leaves Buy 4 leaves
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Rare Buy 8 leaves
Entangle Foot Bag Sell(2x 10 Leaves Buy 5 Leaves
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Entangle Body Ba Sell(2x 15 Leaves Buy 7 Leaves
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Repair Limb Sell(1x 5 Leaves Buy 2 Leaves
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Entangle Foot Bag Sell(2x 10 Leaves Buy 5 Leaves
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Entangle Body Bag Sell(1x 15 Leaves Buy 7 Leaves
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The Thieves Guild is in charge of handling the Reserve which houses emergency Resources and items. The Reserve has different items, availability, and rates depending on the skills and/or rank within the guild. Additionally, members may donate or sell items to the Reserve in order to advance within the guild. Rare Resources will NEVER be sold by plot unless they are found here.
Bounties are also handled by the Thieves Guild. These are contracts against player characters who have either failed to repay their debts to the Merchants Guild or broke an In Game Law (see The Laws Of The Inspired Of Katalossa for more details). These bounties are always optional to players (No PVP will intentionally be forced). These bounties are always structured in order to repay the characters debt and to prevent grief to the character at all costs. A member of the Thieves Guild will be authorized to subdue (never kill) the target character and retrieve the amount of leaves owed on the characters debt or a specific fine amount from their person. This amount is then returned to the Thieves Guild. The member may not keep any additional money from this bounty, otherwise they may lose access to the Bounty system and may lose status within the guild. A character will always be notified that a bounty is active against them prior to the bounty being available to members of the guild.
Character advancement within each organization is based on donations and modules completed. Every 10 leaves, 10 resources, 5 items or 1 module brought to a satisfactory completion will grant a character 1 point within the guild.