Projects
Common One Handed Weapon
Type: Forging
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 1 Common Forging
Effects:
project_library: True
Common Two Handed Weapon
Type: Forging
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 2 Common Forging
Effects: This weapon may be repaired when it gains the broken condition. When repaired, this item loses 1 durability.
project_library: false
Common Armor
Type: Forging
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 1 Common Forging
Effects: This armor may be repaired when it gains the broken condition. When repaired from the broken condition, this item loses 1 durability.
project_library: True
Common Shield
Type: Forging
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 1 Common Forging
Effects: This shield may be repaired when it gains the broken condition. When repaired, this item loses 1 durability.
project_library: True
Common Alcohol
Type: Alchemy
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 1 Common Alchemy
Effects: 1 loss of durability and 3 seconds of acting out drinking grants the target 1 ST and the distracted condition for 5 minutes.
project_library: false
Potion of Healing
Type: Alchemy
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 1 Common Alchemy
Effects: 1 loss of durability and 3 seconds of acting out drinking grants the target 5 healing.
project_library: True
Potion of Stabilization
Type: Enchanting
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 1 Common Enchanting
Effects: 1 loss of durability and 3 seconds of acting out drinking grants the target the stabilize condition. Call... Stabilize
project_library: True
Common Spellbook
Type: Enchanting
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 1 Common Enchanting
Effects: 1 loss of durability grants the reader 1 additional Energy while resting.
project_library: True
Common Incense
Type: Enchanting
Created By: Plot
Date: 11/20/22
Resource Points: 8 Basic, 2 Common Enchanting
Effects: 1 loss of durability grants all characters in an area reduced rest time by 5 minutes. Announce when used.
project_library: True
Smelling Salts
Type: Alchemy
Created By: PLAYTEST GROUP
Date: 11/20/22
Resource Points: 8 Basic, 4 Common Alchemy
Effects: 1 loss of durability and 3 second acting of wafting under targets nose grants...Remove Sleep.
project_library: True
Liquid Resolve
Type: Enchanting
Created By: Matt (Mathias)
Date: 11/20/22
Resource Points: 8 Basic, 4 Common Enchanting
Effects: Characters may only use this item ONCE per event. Character uses 1 durability and 1 Basic, Common, or Rare resource to regain 1, 2, or 3 St. and 5 minute distracted condition.
project_library: false
Injectable Adrenaline
Type: Alchemy
Created By: Matt (Mathias)
Date: 9/10/23
Resource Points: 8 Basic, 2 Common Alchemy
Effects: 1 loss of durability and 3 seconds of acting out an injection grants the target the use of Pain Tolerance regarding a broken limb for 1 battle.
project_library: false