Mutiny Goblin

Mutiny Goblin

Acting Information

Backstory: Joined Zelvin's Resistance against the Goblin Chieftain.

Motivation: Hates the Goblin politics.

Speech: low intelligence talk with gruff or high pitch voice

Movement: Goblins walk with hunched backs and a staggering gate due to living in small caves and other underground dwellings.

Intelligence: Low

Props: Goblin Mask, One handed weapon, buckler shield, leather armor rep

Game Mechanics

Type: Goblin

Body: 20

Armor: 5 if repped

Stamina: 5

Energy: 5

Spells Known: Healing/Harming, Elemental Bolt, Entangle/Remove Entangle Foot, Charm, Feat of Strength

Primary Attack: 2 Damage (Add 1 Damage if fighting a target with another ally)

Killing Blow: No these warriors focus on stealing

Offensive Abilities: Stagger Daze (2ST), Search, Search (Harvesting), Specialization "Element By Flames Fury 2 Fire, By Arctic Wind 2 Ice, By Crushing Earth 2 Stone, By Thunders Crash 2 Lightning"

Defensive Abilities: Flesh Wound Resist (4ST), Resist Entangle (2ST)

Healed By:Healing

At Dying:Remain until dead, then dissipate

Special: Cheer - Gain 5 temporary body when cheering after dropping an opponent., Run Away - May use 1 resist per day but only while fleeing, Search (leaves/basic resources) - Goblin may search and steal leaves/basic resources

Faction Level 2: Cheer now grants 10 temporary body, Run away now grants 2 resists per day, Taunt - Gain +1 to attack one character after taunting them

Faction Level_3: Cheer now grants 15 temporary body, Taunt now grants +1 vs all creatures taunted by it, Waylay Sleep (2ST)

Faction Level 4: Cheer now grants 20 temporary body, Run away now grants 3 resists per day, Search (visible item) - Goblin may search and steal a weapon, shield, or other visible item.