Mutiny Goblin
Mutiny Goblin
Acting Information
Backstory: Joined Zelvin's Resistance against the Goblin Chieftain.
Motivation: Hates the Goblin politics.
Speech: low intelligence talk with gruff or high pitch voice
Movement: Goblins walk with hunched backs and a staggering gate due to living in small caves and other underground dwellings.
Intelligence: Low
Props: Goblin Mask, One handed weapon, buckler shield, leather armor rep
Game Mechanics
Type: Goblin
Body: 20
Armor: 5 if repped
Stamina: 5
Energy: 5
Spells Known: Healing/Harming, Elemental Bolt, Entangle/Remove Entangle Foot, Charm, Feat of Strength
Primary Attack: 2 Damage (Add 1 Damage if fighting a target with another ally)
Killing Blow: No these warriors focus on stealing
Offensive Abilities: Stagger Daze (2ST), Search, Search (Harvesting), Specialization "Element By Flames Fury 2 Fire, By Arctic Wind 2 Ice, By Crushing Earth 2 Stone, By Thunders Crash 2 Lightning"
Defensive Abilities: Flesh Wound Resist (4ST), Resist Entangle (2ST)
Healed By:Healing
At Dying:Remain until dead, then dissipate
Special: Cheer - Gain 5 temporary body when cheering after dropping an opponent., Run Away - May use 1 resist per day but only while fleeing, Search (leaves/basic resources) - Goblin may search and steal leaves/basic resources
Faction Level 2: Cheer now grants 10 temporary body, Run away now grants 2 resists per day, Taunt - Gain +1 to attack one character after taunting them
Faction Level_3: Cheer now grants 15 temporary body, Taunt now grants +1 vs all creatures taunted by it, Waylay Sleep (2ST)
Faction Level 4: Cheer now grants 20 temporary body, Run away now grants 3 resists per day, Search (visible item) - Goblin may search and steal a weapon, shield, or other visible item.